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Slap happy game instructions
Slap happy game instructions






slap happy game instructions

This was to be expected, and I assume it will get better as we play more. There was a lot of hand holding on my part as the parent helping Lucas make game decisions like what kind of cat to build and what the symbols on the cards did. He won the third game by slapping the deck because neither of us had any matching cards. I mean, most kids hate losing (especially after not getting in a nap that day), but I gotta say that my purebred cat was absolutely luxurious. We tied our second game, but I legitimately had a purebred cat, so that won it easily for me. Lucas was not happy with the tie mechanic until it helped him win our third game. When you see the card you need on the flop Having to slap-choose your two cards certainly added a little more chaos to the proceedings! The latter means that each player gets to use both hands to slap two cards from the middle instead of just one.

slap happy game instructions

Lucas and I played the two-player variant, which allows for hands of 10 cards instead of 8, removes the Paws In! Cards, and allows for players to draw two cards instead of one during the Slap Phase. Even still, there were a few times I found myself going back to the rules for a more clarification as situations arose. The first session was a little rough, as one could probably imagine, but later sessions were more fun as we both got the rules down pat. We actually both split the difference, with each player winning a pair. Lucas and I played four sessions of Slap Cat! together. If there’s still a tie thereafter, the player who slaps the Draw pile first wins.

slap happy game instructions

The player who has played the most pieces of a single color (most purebred) cat wins. If there’s a tie, players need to look at the cats they constructed in the last round. The person with the highest score at the end of round 3 wins. Play continues as described above for two more rounds. The below cat would score a 8 because it gets a 1 point deduction for the ratty cat toy (and it’s worth even more if you play with the variant scoring options). Each one of those connections is worth a point each, making the score two. Points are scored using the lowest star number for each connection.įor example, the above cat would score two points because the middle piece is only worth one measly star. Each cat part (head, middle, and tail) has a star rating at the bottom of each card. Points are awarded for completed cats only. The round ends when every player is out of cards. Once the actions have been resolved, players begin building their own cats in their build area. Players can swap cards, cancel swaps with a Paws In! Card, draw more cards, or donate a card to another player. Many of them have actions that need to be resolved in order of importance. Many cards don’t simply reveal pretty kitties. Once again, players reveal their cards after a countdown. This is where each player selects a card of their choosing and places it face down in the center of the play area. The second phase of the game is the Construction Phase. Players do this until each player has a hand of 8 cards. Players then slap their hand down on whatever card they want to take. During this phase, players simultaneously draw a card from each of their decks and place them quickly in the center of the area. The first phase of each round is the Slap Phase. Players begin by shuffling the stack of cards and then dividing them up into roughly equal stacks for each player. Slap Cat! is a pretty simple game that takes place over the course of three rounds, with each round consisting of two phases.








Slap happy game instructions